Cover image for Museums at play : games, interaction and learning
Museums at play : games, interaction and learning
Title:
Museums at play : games, interaction and learning
Author:
Beale, Katy.
ISBN:
9781907697142

9781907697135
Publication Information:
Edinburgh : MuseumsEtc, 2011.
Physical Description:
653 p. : ill. ; 22 cm.
Contents:
Introduction / Case studies : creating games for museums. History at play : games, learning theory and play spaces at Conner Prairie / I spy : interpreting artworks through games / Porto through a game / Playing with light : incorporating play into an interactive science experience / Art Heist, 2010 : an interactive adventure by Coney / Leveraging play, unlocking imaginations / Let's play soldiers : learning while playing / Elementary, my dear visitors : how puzzles, mysteries and challenges can create memorable learning experiences / Playing with history : interactive and collaborative games at Tryon Palace historic site / Bullying prevention games at the Illinois Holocaust Museum & Education Center / High tea : a case study / Learning moments : museum education and families / The one-two punch : synergy between simulation games and other interactive approaches in exhibitions / Online games for under-sevens / Immersive games : an alternative reality for museums / Back to the future : time explorer at the British Museum / Telling stories with games / Smartphone interaction : the museum as a gaming board / Transforming galleries through gaming / The advantage of games and interactive displays in teaching modern foreign languages / The player's voice : using evaluation to bring the player into the development process / If these walls could talk : a case study in playing your way through a project / Learning about palaeontology through interactive games / The watertower : gaming for heritage / La loterâia : guided interaction through a visitor-exhibition interface / Case studies : exhibition games. Exploring the art of video games / The games people play : a case study / The athlete experience : education, economics and interactive sports exhibits at the Olympic Hall of Fame and Museum, Canada Olympic Park / Toy museums at a glance : the history of toys in Turkey from a socio-cultural perspective / Game catcher : playing, recording and archiving playground games / Invention at play : an award-winning interactive travelling exhibition / Games, fun and adventure : the history of games, toys and play / Theory and innovation. Hunting for the beauty of game design in a museum's objects / Telling your own story : analogies between players' encounters with game space and visitors' encounters with museums / The art of play : exploring the roles of technology and social play in museums / Museum games and narrative : the way we tell stories with objects / Toys++ : augmented reality enhaced artifacts to display additional educational layers into museums' collections / The Tate kids guide to creating games for galleries / Crowdsourcing games : playing with museums / The interactive chair / Mobile gaming, no strings attached? / Index -- About the authors -- About the editor -- Also from MuseumsEtc.
Abstract:
"Provides an extraordinary and comprehensive international overview of the development, use and evaluation of games within museum and cultural contexts, through over 40 detailed cases studies. It draws on the experience of game designers and theorists and explores the range of new opportunities for interactivity using gaming."--Cover.
Added Author:
Bibliographical References:
Includes bibliographical references and index.
Field 805:
npmlib 10605277 AM7 M8832 ysh
Holds: Copies: