Cover image for Virtual and augmented reality in education, art, and museums
Virtual and augmented reality in education, art, and museums
Title:
Virtual and augmented reality in education, art, and museums

Advances in computational intelligence and robotics (ACIR) book series

Advances in computational intelligence and robotics (ACIR) book series.
Author:
Guazzaroni, Giuliana, 1968- editor.
ISBN:
9781799817963

9781799817970
Physical Description:
xxv, 385 pages : illustrations ; 29 cm.
Series:
Advances in computational intelligence and robotics (ACIR) book series

Advances in computational intelligence and robotics (ACIR) book series.
Contents:
Digit(al)isation in Museums: Civitas Project: AR, VR, Multisensorial and Multiuser Experiences at the Urbino's Ducal Palace / Paolo Clini, Polytechnic University of Marche, Italy and 18 others -- Employing Real-Time Game Technology for Immersive Experience (VR and videogames) for all at MAIO Museum -- Museum of WWII stolen artworks / Giuliana Geronimo, Streamcolors srl, Italy; Salvatore Giannella, Journalist, Italy -- Journeys into Poetry through 360° images and Virtual Reality / Licia Landi, UniVR, Italy.
Abstract:
"This book explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education"-- Provided by publisher.
Bibliographical References:
Includes bibliographical references and index.
Field 805:
npmlib 10900208 AM7 V56 ysh
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